Changelog:

Build 1.4.5-6.4.1.405
	LexManos: Exposed some ChunkLoader information for PR #278
	LexManos: Fix potential NPE in EntityJoin handler and print warning.

Build 1.4.5-6.4.1.404
	LexManos: Small tweak to config to use Treemap

Build 1.4.5-6.4.1.403
	xcompwiz
		Adds a more intelligent chunk constructor
		Adds a chunk constructor with full block id range, that's metadata
		sensitive, has intelligent coord ordering, and which allows for
		generation at greater heights than 127.
	xcompwiz: Fixes some weird formatting
	zach
		Fixes ordering for z & x loops (proper array increment order)
		The ordering before would skip about in the ids and metadata arrays.  This runs linearly and should improve performance.
		Done live on github

Build 1.4.5-6.4.1.402
	LexManos: Fixed AIOOB issue with new sanity check in getBlock

Build 1.4.5-6.4.1.401
	LexManos: Fix potential NPE in saving a property that didn't define a type.

Build 1.4.5-6.4.1.400
	LexManos
		Added new functions to the Config class to allow for specification of comments when getting properties.
		Added new getTerrainBlock whihc will limit the resuling ID to < 256, useful for world gen.
		Calls to getBlock with IDs less then 256 will be assigned values above 256 {Thus freeing up terrain gen slots}
		Made ConfigCategory implement Map<String, Propertery> should fix compatibility with most mods that broke two builds ago.

Build 1.4.5-6.4.0.399
	xhamolk.class11
		OreDictionary addition: getOreID(ItemStack)
		Allow getting the oreID from a ItemStack, as an alternative from getOreID(String).
		Now is easier to exchange items for their equivalencies through the OreDictionary.

Build 1.4.5-6.4.0.398
	LexManos: New nested configuration category support, for PR #258

Build 1.4.5-6.4.0.397
	LexManos: Fixed issue with abandoned chunks.
	LexManos: Fixed random chest items not generating to there max stack sizes.

Build 1.4.5-6.4.0.396
	ohai.iChun
		Add check that Entity saves to disk before saving entity to saved chunkloading data.
		Returning false to addEntityID prevents the entity from being saved (cred to LexManos)
		Entities which do not save to disk but are chunkloaders causes errors the next time the world loads. This ought to fix it.

Build 1.4.5-6.4.0.395
	LexManos: Updated FML, proper free-sprite list for /gui/items.png, and fixed MCP version.